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UWP and development on Xbox One

By now, everyone should have watched or at least heard about the Build2016 keynote announcements from Phil Spenser about development for Xbox One and the opening up / enablement (at long last) of the...

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Building your game for multiple platforms with UWP

Getting your game to as many platforms as possible is (should) be the dream for any game developer or studio.  In the markets of today, if you are only hitting one platform, ultimately you are not...

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Building apps & games for Xbox One using UWP – Build once and target many

    For my sins, I was asked back to FutureDecoded again this year to give a talk on the Microsoft UWP platform, specifically about bringing games to the XboxOne using UWP.  By all accounts the session...

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Developing for a cause–The ICHealthHack for Cystic Fibrosis

As a Microsoft MVP (Most Valuable Professional), out helping my community of game developers and technology peeps, I’m often asked to talk at some event, speak at a user group or support a community in...

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Developing games for Cystic Fibrosis treatment – Getting started with Fizzyo

In a recent post, I talked about the ICHealthHack event in London where many medical students gathered in order to win prizes and try to make the lives of children with Cystic Fibrosis easier, or at...

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Dream Build Play Returns–Time to get your Game on and this time you can use...

It’s official, the world has ended as Microsoft has resurrected the hugely successful Dream Build Play challenge for 2017. The biggest main difference in this resurgence, is that you can now use any...

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Resolving build issues for UWP packages with Unity

If you are building games and projects in Unity and targeting the Universal Windows Platform (UWP), you may have noticed than in the recent Unity releases this was actually broken. What you end up...

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Building an RPG with Unity 2018 – A Review

Life moves pretty fast. If you don’t stop and look around once in a while, you could miss it. Such has been my life these past few months, more work, more family drama and a new project making...

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Can you improve children’s lives through games?–Medium

I’ve been working long and hard on one of the most beneficial projects of my life.  I’ve worked in healthcare for the past 2 decades professionally with healthcare software, ever since my Son was born...

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Debugging Android using Unity (an invasion into insanity)

Since we started supporting Android platforms fully in the XRTK, we’ve been through the mill working through all the possible combinations of testing, debugging and banging heads against tables to...

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